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[Android] Activator.CreateInstance(Type) behaves differently with nullab...
To reproduce: 1. Open attached project "NullableRepro.zip" 2. Switch to Android Platform 3. Build and run for on Android device (try... Read more
[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro: --open and build attached project/scene... Read more
AssetDatabase.CopyAsset throws error when destination file already exists
To reproduce: 1. Open attached project 2. Open "Scene" scene 3. Select "Error" game object in the Hierarchy 4. In the Inspector clic... Read more
Localized Asset Reference is missing in the Localize Texture component i...
How to reproduce: 1. Open the project "Localization_2019.3.1f1" 2. Open the scene "SampleScene" 3. Select the GameObject "RawImage" ... Read more
[UWP] [IL2CPP] MSAL: Error trying to serialize the value to be written t...
Steps to reproduce: 1. Download attached project 2. Build UWP project with IL2CPP backend. 3. Edit Il2CPP file "\VS Solution\Il2CppO... Read more
Prefab preview isn't shown when trying to preview a prefab which has onl...
How to reproduce: 1. Open the attached user project 2. Select the “Tree_trample_platform“ Prefab (Assets/Scenes/Forest/Prefad/Textur... Read more
Transform.SetParent throws exception when called from Event with no inpu...
How to reproduce: 1. Open attached "project-1169082.zip" project 2. Enter Play mode 3. In Game window press "Clear Parent with Event... Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro: 1. Open the attached project. ... Read more
[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...
To reproduce: 1. Open the QA's attached project 2. Make sure Android graphics API is set to Vulkan and any others are not in the lis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
- Crash on mono_array_length when building a project