Search Issue Tracker
Fixed in 5.4.0
Selecting children on a game object changes the current animation selection
Create a simple hierarchy of game objects as follows:
Empty Game Object
Create an animation on the empty game object (Anim1)
Record keyframes for the sphere
Create a second animation, using the drop down in the animation window (Anim2)
Select the cube
--> Animation window reverts back to Anim1, when it should stay on Anim2
If user does not notice, cube will be keyframed under the first animation, not the second.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode
Jul 14, 2020 04:08
Jun 22, 2020 10:14
When do you become a web or mobile developer or operator / owner of these services under COPPA? And what does this mean for you? The rule applies to operators of commercial websites and online services (again, including mobile apps) for children under the age of 13 who collect, use or disclose personal information from children.
It also applies to operators of consumer websites or online services who actually know that they are collecting, using or disclosing personal information about children under the age of 13.
The rule also applies to websites or <a href="https://shuftipro.com/age-verification">online age verification</a> services that actually know that they are collecting personal information directly from users of another website or online service for children.