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If GameObject contains Animator Controller with Material Animation its M...
How to reproduce:1. Open the attached "zProject" project and "AnimatorBug" scene2. Enter playmode, click on Sphere (in Hierarchy) an... Read more
Stepping over a specific breakpoint while debugging in VS Code crashes e...
To reproduce:1. Open attached project2. Open 'MainScene' in project and run built game for Mac (we need 2 games would be played para... Read more
Login using Google/Facebook Screen doesn't appear
Log in using Google / Facebook screen doesn't appear instead only Login with Unity or Work Offline screen appears. Steps to Reproduc... Read more
[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...
The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass.- HDR ... Read more
[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...
1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more
Failed to list local packages Error is thrown after starting a Virtual P...
Steps to reproduce: Open the attached project Open the Multiplayer Play Mode window Start a Virtual Player Observe the Console in th... Read more
[Probuilder] Mesh.uv out of bounds error is thrown after collapsing UV's...
Mesh.uv out of bounds errors are displayed in the console after selecting UV's and collapsing them and fitting them.Refer to the att... Read more
There are line breaks in the labels of the Graph Inspector when Graph In...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/New Shader Graph“ Shader Graph3. Open the Graph Settings ta... Read more
[Android][Vulkan] Dynamic resolution doesn't work on Samsung Galaxy S6 E...
To reproduce:1. Open project attached by QA2. Switch to Android Platform and Vulkan Graphics API3. Build and run Main scene on Samsu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved