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0
votes
By Design

UI is not affected by Post Processing Stack effects

Post Processing

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Jul 04, 2018

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Version/s: 2018.2.0b11

To reproduce: 1. Open the attached project (ImageEffectsUI.zip)2. Observe that the UI is not affected by the image effects3. Change ... Read more

0
votes
Fixed

[UI Builder] Name field isn't displayed properly when renaming an elemen...

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Dec 13, 2022

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Version/s: 2022.2.1f1, 2023.1.0a23

How to reproduce:1. Open the user’s attached “tmptest” project2. Open the “Scenes → NewUXMLTemplate” VTA file in the UI Builder3. Se... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

0
votes
Won't Fix

Material Variant creation window gets stretched out when canceling

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Aug 01, 2025

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Version/s: 2022.3.65f1, 6000.0.55f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce: Create a new project Create a Cube in the Hierarchy window Create a material in Project window Apply the materia... Read more

0
votes
Won't Fix

[HDRP] [VT] Massive viewport slowdown after tweaking GPU Cache Size per ...

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Jun 09, 2022

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Version/s: 2022.2.0a16

Steps to reproduce: 1) Create an Empty scene or open attached project 2) Make sure VT is enabled, go to HDRP asset and at the bottom... Read more

0
votes
Fixed

OnTriggerEnter is called inconsistently when moving a trigger via Input ...

Physics

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Mar 26, 2019

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Version/s: 2018.3.9f1, 2018.3.10f1, 2019.1.0b7, 2019.2.0a7

How to reproduce:1. Open user-submitted project (Test)2. Enter Play Mode while holding the up arrow key3. See that OnTriggerEnter is... Read more

0
votes
Fixed

Camera.Render causes a memory leak in HDRP using DirectX 12

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Jun 15, 2022

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Version/s: 2022.2.0a16, 2023.1.0a1

Steps to reproduce: Open SampleScene in attached project Enter play mode Click on APIimageCreation / RenderTest Result: GPU memory i... Read more

0
votes
By Design

[Android][Windows] Pointer Input Action Binding gives wrong values when ...

Package: Input System

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Jun 28, 2023

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Version/s: 1.8.0-pre.2

Reproduction steps:1. Open the attached project “InputProject”2. Build and run the Project on Android or Windows Standalone3. Tap fe... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

0
votes
Active

Silent crash when multiple child GameObject Colliders are triggered whil...

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Jun 04, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b4

How to reproduce:1. Open the attached “IN-101245.zip” project2. Open the “SampleScene”3. Ensure the Transform Scale values of the “o... Read more

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