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2
votes
Won't Fix

Cannot select UI GameObjects in the Scene view when gizmos are disabled

uGUI

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Jan 12, 2021

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Version/s: 2020.2.0a14, 2021.1, 2021.2

Cannot select UI GameObjects in the Scene view when gizmos are disabled How to reproduce: 1. Download and open the submitted projec... Read more

0
votes
Won't Fix

[Android] Application crashes on certain devices when exiting Google Int...

Android

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Nov 30, 2017

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Version/s: 2017.3.0f1

How to reproduce: 1. Open the attached project "Test" 2. Go to File --> Build & Run, build and run to one of the devices that the is... Read more

0
votes
Fixed

[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...

AI

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Sep 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Bake navmesh if needed and notice that there's a thin line wh... Read more

0
votes
Won't Fix

"Inconsistent filename and yield return operator in target method" warni...

Package: DS - Unity Test Framework

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May 16, 2022

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Version/s: 2.0.1-pre.18

Reproduction steps: 1. Open attached project "tests.zip" 2. In Test Runner window, select _01_GenericPlayModeTests -> _01_Clear_Cons... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open the project and main.scene in it 2) Load RenderDoc on the Game View 3) Press play and capture the frame with Re... Read more

0
votes
By Design

Standard (Transparent) Materials Get Shadowed Highlights

Shadows/Lights

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Jan 19, 2016

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Version/s: 5.4.0b2

To reproduce: 1. Open attached project 2. Open UYSHine scene 3. Notice that one of the spheres are reflecting blue light Reproduci... Read more

0
votes
Duplicate

[Vulkan][Android][Mali]Meshes stop being rendered using DrawMeshInstance...

Mobile Graphics

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Oct 21, 2019

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Version/s: 2018.4, 2019.3, 2020.1

To reproduce: 1. Open the QA's attached project 2. Make sure Android graphics API is set to Vulkan and any others are not in the lis... Read more

0
votes
Fixed

[URP][SpriteLight 2D] On deleting sprite from Sprite Light 2D, Scene and...

Package: Scriptable Render Pipeline Universal

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Oct 21, 2019

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Version/s: 7.1.2, 7.1.1

Reference is not updated in the Scene and Game window on deleting assigned sprite from the Sprite Light 2D Steps to Reproduce: 1. ... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro: --open and build attached project/scene... Read more

0
votes
Fixed

AssetDatabase.CopyAsset throws error when destination file already exists

Assets Management

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Jan 14, 2016

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Version/s: 5.3.1f1

To reproduce: 1. Open attached project 2. Open "Scene" scene 3. Select "Error" game object in the Hierarchy 4. In the Inspector clic... Read more

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