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31
votes
Active

[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...

Web Platform

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Nov 02, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more

53
votes
Active

Calculate Asset Dependency List is very slow during Addressables build w...

Package: Scriptable BuildPipeline

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Feb 10, 2021

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Version/s: 2018.4.28f1, 2019.4.3f1, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more

12
votes
Fixed

Animator Memory Leak, when setting Gameobject active between 'true' and ...

Profiling

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Feb 08, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Download attached project file 2. Open Profiler and Enter Play Mode Actual result: When the animator component... Read more

14
votes
Fixed

[Input System] Player Input Manager's Join Action is not triggered when ...

Package: Input System

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Jul 03, 2020

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Version/s: 1.0.0

Reproduction steps: 1. Open the attached project ("case_1260625-JoinAction.zip") 2. Open the repro scene ("MainMenu") 3. Enter Play ... Read more

15
votes
By Design

SetTargetBuffers plus RenderTextures don't work with deferred shading

Graphics - General

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Jan 05, 2017

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Version/s: 5.5.0f3

When using SetTargetBuffers on a camera to render to a RenderTexture, rendering only works if the camera is not using the DeferredSh... Read more

12
votes
Fixed

Texture Arrays work incorrect (only one Texture is displayed) in Standal...

Graphics - General

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Apr 07, 2017

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Version/s: 5.6.0f3

Reproduction Steps: 1. Open User's project 2. Open "Example" scene 3. Notice how texture looks 4. Build to standalone and run 5. Not... Read more

13
votes
Fixed

[AssetDatabase] Prefab resource is null when loaded after restart of Editor

Asset - Database

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Dec 21, 2020

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Version/s: 2019.4, 2019.4.16f1, 2020.2, 2021.1

Reproduction steps: 1. Open user attached Project 2. Open "Assets\Scenes\SampleScene" Scene 3. Press Play 4. Restart the Editor 5. P... Read more

17
votes
Fixed

[iOS] Crash at Action_1_Invoke_m2461023210_gshared when calling Social.A...

iOS

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Oct 03, 2018

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Version/s: 2017.4.0f1, 2017.4.12f1

To reproduce: 1. Open attached project 2. Build for iOS 3. Open Xcode project, navigate to Capabilities tab in Project Navigator win... Read more

14
votes
Fixed

[Linux] keystrokes recorded twice

Linux

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Jan 12, 2018

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Version/s: 2017.3.0f3, 2019.1

-e: when typing into input fields each letter is recorded twice for each key stroke --works well in 2017.1.2p4., 2017.2.1p1, stops w... Read more

11
votes
Won't Fix

Decals overlap when placed behind a mesh with subsurface scattering

--

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Mar 03, 2023

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Version/s: 2020.3.46f1

How to reproduce: 1. Download and open the attached project 2. Open the "Gawain_DemoScene" scene 3. Observe the "Game" view windo... Read more

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