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Fixed in 6000.0.16f1
Fixed in 7000.0.0a1, future release
Votes
15
Found in
2022.3.21f1
2023.2.14f1
2023.3.0b10
Issue ID
UUM-65800
Regression
No
[URP] Objects are not visible in the Game view when Decal Features Rendering Layers, MSAA, and Depth Priming is enabled
How to reproduce:
1. Open the attached project "DecalBugDepthPriming.zip"
2. Select Assets/Settings/URP-HighFidelity-Renderer.asset in the Project window
3. Enable "Use Rendering Layers" in the Inspector window
Expected results: Objects are visible in the Game view
Actual results: Objects are not visible in the Game view
Reproducible with: 2022.3.21f1, 2023.2.14f1, 2023.3.0b10
Could not test with: 2021.3.36f1 (no Rendering Layers)
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
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