Search Issue Tracker
Fixed
Won't Fix in 1.1.X
Fixed in 1.3.4
Votes
75
Found in [Package]
1.1.29
1.3.3
Issue ID
DSTR-370
Regression
No
"Unable to find player assembly" warnings logged to the Console when building an empty URP project with Burst and Jobs
How to reproduce:
1. Create a new empty URP project
2. Import the Burst package
3. Import the Jobs package
4. Build the project
5. Observe the Console in the Editor
Expected result: no warnings are logged in the Console
Actual result: several warnings are logged in the Console
The warnings are:
Script 'Packages/com.unity.collections/DocCodeSamples.Tests/CollectionsAllocationExamples.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[])
Script 'Packages/com.unity.collections/DocCodeSamples.Tests/CollectionsExamples.cs' will not be compiled because it exists outside the Assets folder and does not to belong to any assembly definition file.
UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,int,string[])
Reproducible with: 1.1.27, 1.1.29 (2019.4.30f1, 2020.3.17f1, 2021.1.18f1, 2021.2.0b9, 2022.1.0a7)
Notes:
Also reproducible with HDRP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
Resolution Note (1.1.X):
This issue will only be fixed in 1.3.x as the fix is too invasive to be released in 1.1.x.