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Edit Collider needs to be clicked every time after making any small chan...
How to reproduce: 1. Open the attached project 2. Double click a prefab "Object" in the Project window to enter the Prefab mode 3. G... Read more
[Material] Render Queue value is not updated until shader is changed and...
A materials render queue value is not updated when its shader is edited and saved, only after the material's shader has been changed... Read more
Increased Script Assembly reload time
Reproduction steps: 1. Open the attached case_1317926-assembly-reload-slow - 2020.1.zip project 2. Open Scripts/AnimalMovement scrip... Read more
[XR][Legacy SDK][Oculus Quest][Oculus Go] App crashes when executing App...
Repro steps: 1. Open QA attached project "repro_1222826" 2. Build and Run on Oculus Quest/Go 3. Wait for a few seconds for Applicati... Read more
[Android] Camera lags when using Vuforia plugin and input field
Steps to reproduce: 1) Download attached project ' Vuforia6Test.zip' and open in Unity 2) Build and run project on a device 3) Click... Read more
Errors "glClientWaitSync: Expected application to have kicked everything...
How to reproduce: 1. Open the "IN_62597" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
[Metal] API provides 32-bit depth texture when a 16-bit texture is expected
How to reproduce: 1. Open attached project 2. Build to iOS 3. Open in Xcode 4. In Xcode, go to Product -> Scheme -> Edit Scheme... ... Read more
Not possible to determine which element was dragged, what's its position...
How to reproduce: 1. Open project "But.zip" 2. In the Hierarchy window select "MyComponent" GameObject 3. In the Inspector window se... Read more
[XR][iOS][URP][ARKit] Camera feed is not seen when using URP
To reproduce: 1. Open a project with ARKit plugin (I used the one from here: https://blogs.unity3d.com/2018/06/14/whats-new-in-unit... Read more
[UWP] HTTPS request fails on HoloLens and Xbox One
How to reproduce: 1. Open the attached (updated) "WebRequestTest.zip" project 2. Build the project for UWP platform 3. Open the prod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened