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particleAmount function does not change the value of ParticleSystem.Emit
To reproduce:1. Open attached project;2. Run scene " EmissionParamsParticleCounBug";3. Open script and change the value of ParticleA... Read more
Mouse cursor gets locked and hidden in the middle of the Game view when ...
Reproduction steps:1. Open the attached “MouseLock.zip” project2. Enter the Play mode3. Exit the Play mode4. Click anywhere in the G... Read more
[Test Framework] Package version in editor manifest (1.1.3) does not mat...
As of 2019.3.0f3 (d719fa0632c6), the latest verified version of the Test Framework package is 1.1.8. The latest version included in ... Read more
Tile Palette Windows Overlay Menu cannot be reached from the Windows Keb...
Steps to reproduce: Create a 2D Project Open the Tile Palette Window From the Windows Kebab Menu open the Overlay Menu Slowly bring ... Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project2. Open the 'IncludedFile.cgnic' and uncomment line 43. Save the changes and switch ... Read more
RBR/CommonOpaque shader gradient is rendered incorrectly when the iOS bu...
Reproduction steps:1. Open the attached "repro_IN-39543.zip" project2. Open the “Test“ Scene3. Change the platform to “iOS”4. Open t... Read more
[Searcher] Search font is not readable for Searcher package
Search font is not readable for Searcher package . Refer the attached screenshot Steps to reproduce:1) Create new project2) Window &... Read more
Model Import Settings window reverts changes when a second Inspector win...
Reproduction steps:1. Open the attached “IN-114805.zip” project2. Change the Editor Layout to default3. Right-click on the Inspector... Read more
[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...
Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size