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Blue "(Default Value)" does not appear when deleting keys from Curves wi...
The blue "(Default Value)" text does not appear when deleting keys from Curves window, but works as expected when deleting keys in t... Read more
[Android][GLES][AntiAliasing] application crashes on device if texture u...
How to reproduce: 1. Open the attached project 2. Make sure that "video_1_mat" texture has Anti-Aliasing set 3. Build and run on An... Read more
[VideoPlayer] video is stuttering after one H.264 or VP8 video finishes ...
How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Let first video play till the end 4. Click on n... Read more
[OpenGL][AntiAliasing] Video doesn't play, scene renders some random pla...
How to reproduce: 1. Open the attached project 2. Open and Play Render Texture scene 3. Click on next video (>|) button twice 4. Cli... Read more
[5.6] Build crashes while unloading scenes asynchronously and loading th...
Repro steps: 1. Open the "MinimalReproProject" project and build it for Windows (Development Build and Script Debugging enabled) 2.... Read more
[Regression][Android] If multi resolution splashes are present they are ...
Steps to reproduce: 1. Open attached project 2. Switch to android platform 3. Build and Run project on a device Expected result: F... Read more
The normal of hit is wrong when calling NavMesh.Raycast
Steps to reproduce: 1. Open the attached project 2. Open the Assets/Main.unity scene 3. Play the scene 4. Observe the Console Window... Read more
[Main] Sim space changes made to a particle system prefab instance get r...
Repro steps: 1. Open Scene1 from the attached project in a Unity version prior to 5.5 2. In the hierarchy, nested in the "Opposite" ... Read more
CefGlue causes the Editor to crash in cef_zip_reader_create when exiting...
To reproduce: 1. Open the project, attached by the user (WebDev.zip) 2. Open "Default" scene 3. Enter Play mode 4. Exit Play mode ... Read more
Memory leak crash at CalculateBlendedSkinMatrix<4> caused by particle sy...
Steps to reproduce: 1. Open "Stripped scene.zip" project, "Strength_PUB" scene (from https://oc.unity3d.com/index.php/s/KGG89t0Ty3Bi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow