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Modifications to Prefab instances in the Scene are reset when replacing ...
When replacing a prefab asset the transforms, as well as all modifications to all prefab instances in the scene of that prefab asset... Read more
[.NET 4.X] Instead of showing which package needs to be enabled to fix c...
Steps to reproduce: 1. Open attached project 2. In console, notice errors: - Assets/Test.cs(8,9): error CS0246: The type or namespa... Read more
[Windows] Upgrading project from 2017.* to 2018.* changes Cinemachine Vi...
To reproduce: 1. Download attached project "TimelineBugRepro2018_UpgradedFrom2017.zip" and open in Unity 2017.4.11f1 2. Open "Actua... Read more
Probuilder Unlit Solid Color shader breaks with transparent color
1. Open attached project 2. Open "Probuilder_UnlitShaderIssue" scene 3. Walk around in front of red surface with cube behind it. 4. ... Read more
Closing the 'Shader' dropdown menu when inspecting a Material fills the ...
How to reproduce: 1. Create a new Unity project 2. Create a new Material 3. Select the Material and in the Inspector window open and... Read more
[Mac] Package manager error occurs while resolving packages on creating ...
Package manager error window appears on creating a new project while resolving packages. The user is able to create the project but ... Read more
[XR] Frame debugger will render next frame sometimes even though play m...
If you have the frame debugger doing and an active HMD and click on or arrow up/down through the list of draw calls sometimes there ... Read more
InputField's Image doesn't extend to fit the length of the "Text" field'...
Repro steps: 1. Open QA attached project "repro_1083649" 2. Expand "Canvas" and then select "InputField" in the Hierarchy 3. Delete ... Read more
Editor crashes with "The file 'MemoryStream' is corrupted!" when enterin...
How to reproduce: 1. Open attached "pong-tdd1" project 2. Open project's solution in Rider 3. Search all (Ctrl + T), enter "TestLaun... Read more
Unity 2018.2.7f1 Windows standalone crash on first run due to UnityPlaye...
Reproduction steps: 1. Open the attached project ("1082241Repro.zip") Expected result: Project starts normally Actual result: Edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL