Search Issue Tracker
Only system administrator accounts can build projects to Android
A "SecurityException: A security error has been detected." error message is shown in the console and the build fails when trying to ... Read more
GetThreadContext failed and other issues when using Unity & ESET
To reproduce:1. Download the newest version of ESET (that can be done here: http://www.eset.com/us/download/home/detail/family/2/?tr... Read more
No break on breakpoint in generic classes in the editor
To reproduce:1. Open attached project2. Sync MonoDevelop project3. Put a breakpoint in BaseEditorTest, line 84. Put a breakpoint in ... Read more
Prefab in the resources folder with a missing script produces bad error
To reproduce:1. Open attached project2. Build and run the project3. Notice the error in the console - it says "Script attached to 'G... Read more
[Scripting, Graphics] Shuriken particle system's "limit velocity over li...
Steps to reproduce : - import the project attached- open the scene and press play- change the timescale using the slide and notice h... Read more
Sprite.Create causes Unity to crash
Steps to reproduce : - import the project attached- open the scene- press play and Unity will crash --------------------------------... Read more
Mecanims Humanoid animation jitters
To reproduce: 1) Download and open project2) Open "Scene" scene3) Press Play4) Notice that the character on the left jitters a bit (... Read more
deprecated WWW headers not in docs
-e: TomasD made this thing for 4.5 which should be reflected in the docs: 4.5 Change - Webplayer: deprecated 'WWW(string url, byte[]... Read more
OnApplicationFocus and OnApplicationPause are not called on
OnApplicationFocus and OnApplicationPause are not called properly on Blackberry devices. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “MissingReferenceException”, “NullReferenceException” and GUI errors are spammed in the Console when selecting “Boris” GameObject in the Prefab field of the “Plunkah” GameObject in the “_IK” Sample scene
- "Upload Symbols Failed" is thrown when Archive validation is being done in Xcode
- Active quality level set on a new Universal 2D project is not the default quality level when creating a new project
- Inspector Open button does nothing when navigating to a different folder with a locked asset
- Pre-generated XML serializers fail to deserialize types that use polymorphism when the Player is built with the IL2CPP scripting backend