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0
votes
Fixed

[Inspector] Area light "Cast Shadows" UI option is obscured by "Render M...

Package: Scriptable Render Pipeline Lightweight

-

Sep 27, 2018

-

Version/s: 2.0.6

How to reproduce: 1. Create a new Unity project with a LWRP template 2. Create an 'Area Light' GameObject and select it Expected re... Read more

0
votes
Fixed

ApplyBuiltinRootMotion() does not evaluate when being manually called in...

Animation

-

Sep 30, 2018

-

Version/s: 2018.3.0a4, 2018.3.0b3

How to reproduce: 1. Open the user's attached project 2. In the hierarchy open Scenes/SampleScene 3. Enter Play Mode Expected resul... Read more

0
votes
Fixed

''$'' character in project name prevents script upgrading

Scripting

-

Oct 05, 2018

-

Version/s: 2018.3.0b5

Repro sptes: -download this project -the script upgrading dialogue will pop up -notice when the project loads that the script will n... Read more

0
votes
Fixed

Editor crash on "Collider2D::Cleanup" when entering Prefab Mode with a p...

Physics2D

-

Oct 01, 2018

-

Version/s: 2018.3.0b3

1. Open attached project "minimal_repro.zip" 2. In Project view open Project/Prefabs folder 3. Select Player Prefab and press "Open ... Read more

0
votes
Fixed

Prefab's Apply doesn't respect component dependencies (declared via Requ...

Physics

-

Oct 02, 2018

-

Version/s: 2017.4.12f1

How to reproduce: 1. Download attached project "Joint" 2. Make two instances of Cube prefab in the Scene 3. Add Character Joint comp... Read more

0
votes
Fixed

Unity Editor crashes on SpritePacker pack review when being used with Ad...

2D

-

Oct 05, 2018

-

Version/s: 2018.3.0b3

To reproduce: 1. Open attached project 2. Click ATL sprite atlas, currently, the max texture is 512 3. Press Pack preview 4. Change ... Read more

0
votes
Fixed

Result is missing from OnWillCreateAsset() when the method is called by ...

Scene Management

-

Oct 04, 2018

-

Version/s: 2018.3.0a6, 2018.3.0b3

Steps to reproduce: 1. Open user's attached project 2. Drag "Game Object" from the Hierarchy to Project view in order to create a pr... Read more

0
votes
By Design

OnParticleCollision() isn't called for Colliders which are marked as tri...

Visual Effects - Legacy

-

Sep 23, 2018

-

Version/s: 2018.2.0b6, 2018.2.8f1

Repro steps: 1. Open QA attached project "repro_1083905" 2. Enter Play Mode 3. Observe the Console Expected: The name of the of the... Read more

0
votes
By Design

Crash on Transform::GetTransformAccess when accessing static GameObject ...

Networking

-

Sep 21, 2018

-

Version/s: 2018.1.9f1

How to reproduce: 1. Open the "LAN CRASH REPRO.zip" project 2. Open the "lan.unity" scene 3. Build & Run the project 4. Press Play i... Read more

1
votes
Fixed

Animator resets to the default layer when changing applyRootMotion durin...

Animation

-

Sep 12, 2018

-

Version/s: 2018.3.0a4, 2018.3.0b1

Repro steps: 1. Open QA attached project "repro_1080216" 2. Enter Play Mode 3. Press Space on your keyboard and observe the Game Vie... Read more

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