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0
votes
Postponed

User defined shortcuts can be called when renaming an asset

Assets Management

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Feb 20, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open attached project2. Make sure that the "test" script is active in the editor3. Select the camera and try renamin... Read more

0
votes
Not Reproducible

Creating or deleting a script when Editor is in play mode animating publ...

Assets Management

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Feb 20, 2014

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Version/s: 4.5.0b3

Steps to reproduce:1. Create a project which has some script variable animated through Animation2. Enter play mode3. Create a new C#... Read more

0
votes
Not Reproducible

Editor stalls for a while before closing

Scripting

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Feb 20, 2014

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Version/s: 4.6.0b3

Editor stalls for a while before closing To reproduce:- Make sure that internet is disconnected- Open a project like AngryBots or Bo... Read more

0
votes
Fixed

Animated script variables don't work properly when same script used mult...

WP8

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Feb 20, 2014

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Version/s: 4.5.0b3

Steps to reproduce:1. Create a project which uses Mecanim and Legacy animation system to animate public variables of scripts2. Build... Read more

0
votes
Fixed

Drop down icon is misleading

Audio

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Feb 21, 2014

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Version/s: 4.5.0b1

Drop down icon is ‘misleading’. When I select the Audio Mixer asset in Project Browser (without any other channels apart from the Ma... Read more

0
votes
Fixed

"Eye Icon" is very detailed and has a different style

Audio

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Feb 21, 2014

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Version/s: 4.5.0b1

"Eye Icon" is very detailed and as a user it is hard to grasp the full details from a distance. As a user I also interpret the eye i... Read more

0
votes
Fixed

User can not delete Views and Snapshots

Audio

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Feb 21, 2014

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Version/s: 4.5.0b1

As a user I was expecting to be able to delete by right-clicking on the individual Views and Snapshots. Afterwards I found out that ... Read more

0
votes
By Design

Editor uses incorrect rendering path

Android

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Jan 07, 2014

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Version/s: 4.3.0f4

When an active platform is set to Android, the rendering path value from the standalone platform is used in the play mode. Reproduce... Read more

0
votes
Fixed

[Lightmapping] Changing texture type of .exr file to sprite causes Unity...

Graphics - General

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Feb 20, 2014

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Version/s: 4.3.4f1

To recreate:1) Create a new project and import .exr file that user attached2) Go to inspector and change texture type to 'Sprite' in... Read more

0
votes
Fixed

Using Sprite.Create does not seem to work

2D

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Feb 20, 2014

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Version/s: 4.5.0b3

Steps to reproduce : - import the project attached- open the scene- press play and notice that the right image is all black *Note :R... Read more