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Occlusion Culling information not updated until Game window becomes visible
How to reproduce:1. Create new project and have scene with some objects (mark static)OR use the repro project attached in comment3. ... Read more
Import of assets cannot be cancelled without closing the whole Editor
To reproduce: 1. In a new project, import the attached package (testPackage.unitypackage)2. When the progress bar says "Importing sm... Read more
RawImage creates error message Assertion failed on expression: 'texture-...
To reproduce: 1. Open the project, attached by the user (BugValidate.zip)2. Observe the console3. Select RawImage game object in the... Read more
Editor crash on (mono-2.0-bdwgc) "do_mono_metadata_type_equal" when play...
Steps to reproduce:1. Open user's attached project2. Open scene "Voxel Volume Testing"3. Press Play4. Observe the crash (If the edit... Read more
[Android] "Performing stop of activity that is already stopped" thrown w...
Reproduction steps:1) Download and open attached project from OC2) Setup Android player settings with given (in edit field) bundle i... Read more
Crash when reloading shader
When relaoding a shader that keeps erroring, Unity 2018.1 sometimes crashes. Repro steps: - Use Scene 3- Open testy.shader with Visu... Read more
[Mac] Class using inheritance with a generic type constraint causes crashes
Steps to reproduce:1. Open attached project2. Run Scenes\Setup Scene3. Enter Play mode Expected result: no crashActual result: Unity... Read more
[Profiler] NonmatchingProfiler.EndSample & NullReference Exception throw...
Non matching Profiler.EndSample (BeginSample and EndSample count must match) exception and NullReferenceException is thrown when pro... Read more
Crash on GC_push_stack_for when using Profiler and Profiler.BeginThreadP...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Press Play4. Open the Profiler5. Select Timeline tab ... Read more
Repeatedly switching between 2D and 3D Scene view makes the 3D view Isom...
To reproduce:1. Open any project2. Repeatedly switch between 2D and 3D view Expected result: The 3D view stays PerspectiveActual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used