Search Issue Tracker
Fixed in 2.4.3
Votes
0
Found in [Package]
2.4.2
Issue ID
1304849
Regression
No
Unity Hub has barely visible text if HDR is turned on
How to reproduce:
1. Turn on HDR in the computer settings
2. Open Unity Hub
3. Observe Unity Hub
Expected results: All text inside Unity Hub is easily readable
Actual results: The projects locations and versions are barely visible
Reproducible with: 2.4.2
Not reproducible: 2.4.3
Note:
- To turn on HDR on a Windows machine go: Settings -> System -> Display -> Windows HD Colour -> Select the device with HDR support -> Use HDR
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Resolution Note (fix version 2.4.3):
Fixed in Unity Hub version 2.4.3, that said a restart of Unity Hub is needed after switching to/from HDR mode