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0
votes
By Design

Build & Run cancels build when Exceptions unrelated to build occur; Non-...

Build Pipeline

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Jun 13, 2017

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Version/s: 5.6.1p1

Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. Observe build unrelated error in the console. 4. Build and ... Read more

0
votes
By Design

RectTransform.GetWorldCorners returns incorrect values

uGUI

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Jun 11, 2017

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Version/s: 5.6.1f1

RectTransform.GetWorldCorners returns incorrect values when called from the third party component. When called from the gameObject i... Read more

0
votes
Fixed

Shader using UsePass does not recompile when referenced shader is changed

Shaders

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Jun 12, 2017

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Version/s: 2017.1.0b7

How to reproduce: 1. Import users attached assets (Source shader, UsePass shader and a material) 2. Notice that Console produces two... Read more

3
votes
Fixed

Attempting to render to a part of RenderTexture using the Viewport Rect ...

Camera

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Jun 12, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open attached Unity Project "920065 - BugReport.zip". 2. Load Scene "RenderScene". 3. Select "Render" object... Read more

0
votes
Won't Fix

EventSystem.IsPointerOverGameObject reacts to UI elements that are on an...

uGUI

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Jun 06, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open attached Unity project "Bug.zip" 2. Open "Campaign Scene" scene 3. Go into Play Mode 4. Move the mouse to the ... Read more

0
votes
Fixed

[Android][VR] Right eye is not rendering with Single Pass rendering and ...

Mobile

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Jun 12, 2017

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Version/s: 5.6.1p3

To reproduce: 1. Download and open attached "SinglePassTest.zip" project. 2. Build and run project on a device. Expected result: B... Read more

0
votes
Fixed

LoadAsset() throws The referenced script on this Behaviour (Game Object ...

Scene Management

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Jun 13, 2017

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Version/s: 5.5.3p1

Steps to reproduce: 1. Open the attached project(Own Cloud) 2. Open the scene "test" 3. Play the scene 4. Observe the warning in Con... Read more

1
votes
Won't Fix

Enable Instancing is turned off in the Substance material when the mater...

Terrain

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Jun 13, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (Instancing.zip) 2. Select metal_brushed_copper in the Project browser 3. In th... Read more

1
votes
Won't Fix

Screen.width & Screen.height reporting is inconsistent depending on when...

Scene/Game View

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Jun 14, 2017

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Version/s: 5.6.1p3

Steps to reproduce: 1. Download and open the attached project 2. Enter play mode 3. Undock game window 4. Set ratio to a fixed one 5... Read more

0
votes
Fixed

[PVR] Light Probes crash Unity when LODs are used

Global Illumination

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Jun 12, 2017

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Version/s: 2017.1.0b9

Light probes crash Unity editor when LODs are used with Progressive Lightmapper backend. Steps for reproduction: 1) Download the pr... Read more

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