Search Issue Tracker
By Design
Votes
0
Found in
2020.1.0a9
Issue ID
1190811
Regression
Yes
UnityCrashHandler32 and Standalone Build Icons are different
Build Icons are different for UnityCrashHandler32 and Standalone build
Steps to Reproduce:
1. Create a new Project
2. Switch Platform to PC, Mac and Standalone
3. Build Settings > Build and Run
Expected Result:
Build icons should be same for UnityCrashHandler32 and Standalone build
Actual Result:
Build icons are different for UnityCrashHandler32 and Standalone build
Reproducible in: 2020.1.0a9
Working Fine on: 2020.1.0a8, 2019.3.0b7
Environment: Windows 10 and Mac 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS]"The destination host has an erroneous SSL certificate" error is thrown when using UnityWebRequest to connect to the server with a self-signed certificate
- Freeze/crash on DynamicHeapAllocator::Allocate when opening a specific project
- Text Settings Inspector sections names have no padding
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
- Text field does not disappear if Ctrl+Z is pressed while editing in Viewport
Resolution Note (2021.1.X):
This icon difference is by design. The color scheme is intended to match the Hub icon colors.