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Fixed in 2017.1.X
Votes
0
Found in
5.4.1f1
Issue ID
861631
Regression
No
Terrain's tree material cause memory leak after refresh
To reproduce:
1) Open attached project (in edit) and the scene inside of it
2) Open profiler window, focusing simple memory look
3) Play the scene
4) Press X on the keyboard a few times
Expected: Material count stays the same in profiler and drawInfo
Actual: Material count is constantly rising, causing memory to leak
Reproduced in 5.4.0f3, 5.4.4p4, 5.5.0p4, 5.5.2f1, 5.6.0b9
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