Search Issue Tracker
Fixed in URP 11, 12
Votes
0
Found in [Package]
11.0
Issue ID
1317755
Regression
Yes
[URP] [Lighting] Light2D does not upgrade Shadow Strength, Volumetric Intensity, Volumetric Shadow Strength
Missing orange tint in scene background
Steps to reproduce:
1. Open the attached project or download project from https://github.com/Unity-Technologies/2d-rpg-demo
2. Build&Run project or Play in Editor
3. Observe the background
Expected result: rendered as expected
Actual result: missing orange tint
Reproducible: 2021.1.0b8 (URP 11.0)
Not reproducible: 2020.2.1f1 (URP 10.2.2)
Notes:
- Reproducible in Editor, desktop & mobile builds
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment