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[Scene View] Realtime GI Directionality Scene Visualization Mode is not ...
Realtime GI Directionality Scene Visualization Mode is not working, no data is displayed in this mode. Steps for reproduction: 1) D... Read more
[macOS][Metal] CGPROGRAM and ENDCG compute shader compilater error on Metal
To reproduce: 1. Open attached project 2. Reimport SimpleComputeShaderWithENDCG Actual: No error is produce but if you look at the ... Read more
[macOS][Metal] Internal compute shader error on metal
To reproduce: 1. Open attached project Actual: CopyCPUParticleToNewParticle shader doesn't compile and errors are thrown in consol... Read more
[Regression] Loading a scene that contains a ParticleSystem from an Asse...
How to reproduce: 1. Open user attached project 2. Open scene 'Boot' 3. Enter playmode and click the button labeled 'Load Broken' E... Read more
Memory and GPU usage increase on versions 5.5 and 5.6
Reproduction steps: 1. Open User's projects 2. Build to iOS 3. Deploy to device 4. Look at Debug navigator 5. Look at memory usage ... Read more
[macOS] Player view is rendered black when 'Virtual Reality Supported' i...
When VR support is enabled, the app is rendered black on macOS. Steps to reproduce: 1) Create a new project. 2) Check Player Settin... Read more
[Android] WaitForTargetFPS doesn't show up in profiler when multithrea...
How to reproduce: 1. Open the attached project "FPSTestProject.zip" 2. Disable multithreaded rendering in Android Player Settings 3.... Read more
[Linux Editor] Renaming exposed parameter of AudioMixer fails with "Begi...
When renaming an exposed parameter of Audio Mixer, renaming it fails and errors appear in the console. Steps to reproduce: 1) Open ... Read more
[CullingMask][Deferred] Directional light on Standard shader ignores cul...
To reproduce: 1. Open attached project; 2. Open Scene "Test"; 3. Notice that TestLayerObjects with Opaque and Cutout ignores culling... Read more
Major CPU spike in Release Builld when VR is disabled with SteamVR/OpenVR
Steps to reproduce: 1. Download and open the attached project 2. Build for Standalone 3. Start Task Manager 4. Start the build 5. Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened