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[macOS][Metal][Deferred] Skybox sometimes flickers when projector is pre...
Steps to reproduce: 1. Open attached project "Skybox_new.zip"2. Open scene "test"3. Build project4. Run it on highest allowed resolu... Read more
[OSX][VS] One cannot debug on device or standalone player using Visual S...
How to reproduce:1. Open the attached project2. Connect your device to your WiFi network. Make sure that you machine runs on the sam... Read more
"WWW" class forced to send form data using Chunked Transfer Encoding
Reproduction steps: 1. Open "capture.js" using "Node.js"2. Open "UnityProjectWWW.zip" project with 2017.2 and below3. Enter Play mod... Read more
Unity fails building projects after installing Facebook Games Support
How to reproduce:1. Create a new project2. Close Unity3. Install Facebook Games Support4. Open the project5. Build & Run the pro... Read more
Point Light has Bias Issue with Thin Meshes
To reproduce:Open attached project and scene Expected: The two pots should have similar if not almost identical shadowsActual: The t... Read more
Editor crashes due to ReloadAssembly failure when opening project or rec...
Steps to reproduce:1. Open project attached to Case 9862822. Wait for project to load Reproduced in: 2018.1.0b2, 2017.3.0p2, 2017.2.... Read more
[Mac OS]Setting a propery without a backing field crashes Unity
Steps to reproduce:1. Open attached project "crashtest1"2. Open test Scene3. Enter Play mode Expected result: Unity throws an error ... Read more
[Video Player] HEVC(h.265) videos are not played on windows machines
To reproduce:1. Open project2. Play scene Expected: video will be playedActual: video is not played, errors are thrown:"WindowsVideo... Read more
RectTransform Left and Right values change upon applying the prefab that...
How to reproduce:1. Open given Unity project2. Open "Scene" scene3. In Hierarchy window expand Canvas -> Menu -> Container4. S... Read more
Weighted keyframes are not properly evaluated in the particle system
Weighted keyframes are not properly evaluated in the particle system. Repro:- Open project in attachment.- Open scene 'WeightedParti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used