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Resizing parent RectTransform when child RectTransform is selected resul...
Reproduction steps: 1. Open the attached project "ui_bug.zip"; 2. Open the test.unity scene; 3. Select "Panel 2"; 4. While the "Pane... Read more
[VR]Editor crashes when attempting to switch SteamVR games
1. Download and open the attached project 2. Make sure VR is enabled in Player settings 3. Enter Playmode 4. Find the GameObject "Mo... Read more
[Daydream][Android]Performance reduced by ~15 FPS in complex scenes comp...
Steps to reproduce: 1) Download attached project 'TurboButtonDaydreamPerfSample.zip' and open in Unity 2) Make sure Virtual Reality... Read more
Unity freezes when exiting play mode while custom DownloadHandlerScript ...
Steps to reproduce: 1. Open the project attached 2. Enter play mode 3. Exit play mode before the download finishes 4. Exit Unity Ex... Read more
NullReferenceException when using a Scroll View
Steps to reproduce : - create a new Scrol View - enter Playmode and notice the errors NullReferenceException: (null) UnityEditor.... Read more
[iOS] XCode always fails to build for iOS8 with any project
[iOS] XCode always fails to build for iOS8 with any project Steps to reproduce: 1. Create a New project 2. Build for iOS 3. Build ... Read more
SyncVar synchronization doesn't work when the Server is started in Stand...
SyncVar synchronization doesn't work when the Server is started in Standalone. But it works when Server is in Editor How we can re... Read more
[VR]Global Fog Image Effect is visibly moving up and down when tilting t...
Steps to reproduce: 1. Download and open the attached project 2. Make sure VR is enabled 3. Enter Play mode and view through VR devi... Read more
[iOS] Audio stops playing when app enters Background (with NatCam plugin)
Steps to reproduce: 1. Open User's attached project (Google Drive link) 2. Build and Run for iOS 3. On iOS device press home key (pu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened