Search Issue Tracker
By Design
Votes
0
Found in
5.6.0b7
Issue ID
881098
Regression
No
[macOS][Metal] CGPROGRAM and ENDCG compute shader compilater error on Metal
To reproduce:
1. Open attached project
2. Reimport SimpleComputeShaderWithENDCG
Actual: No error is produce but if you look at the compute shader there is no kernel found
Expected: Compiler should find valid kernel on Metal
Reproducible: 5.6.0b8, 5.5.1p2
*Note: If CGPROGRAM or ENDCG is removed, everything works as expected.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
Add comment