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An error "Destroying object "" is not allowed at this time" shows up, wh...
Reproduction steps: 1. Open the attached project; 2. Open the scene "IssueScene"; 3. Go to Main Camera -> Volumetric Fog -> General ... Read more
MkvReader::AsyncReadCompletion crash caused when importing a .webm file
1. Open attached project 0x00007FFC091B1A85 (mfmkvsrcsnk) MkvReader::AsyncReadCompletion 0x00007FFC091BFD27 (mfmkvsrcsnk) MkvMfSour... Read more
Disabling RuntimeAnimatorController in Play mode causes object's Transfo...
Reproduction Steps: 1. Import attached project. 2. Open "Error repro" scene. 3. Enter Play Mode. 4. Select "ThirdPersonController" i... Read more
NullReferenceException when playing humanoid animation having its avatar...
To reproduce: 1. Open attached project. 2. Open scene: AnimationTestScene 3. Select asset in project view: Assets/units/New Experim... Read more
Non 3d icons vanishes if gizmo scaling is turned completely down
Non 3d icons vanishes if gizmo scaling is turned completely down. - open unity - in scene view turn the gizmo scale slider all the ... Read more
Code isn't fully generated causing ExecutionEngineException when calling...
To reproduce: 1. Open attached project 2. Build it to iOS 3. Try pressing the button The button will call a function, which causes t... Read more
Self-shadowing artefacts appear on players and editor
Steps to reproduce: 1. Open attached project 2. Open scene test 3. Notice artifacts visible on cube. You can select "Main Camera" a... Read more
Couldn't find current light in the list of mixed lights error
After baking lighting, "Couldn't find current light in the list of mixed lights" error appears in console log. It can sometimes stal... Read more
[iOS][Android] Different texture types cause artifacts with soft shadows
Some artifacts with soft baked shadows can be observed when the platform is switched to mobile. Texture type format is converted fro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened