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Editor crashes after setting mesh to CanvasRenderer
Steps to reproduce: 1. Download bug_sumple.zip and open "sample" scene 2. Press play button to enter game mode Results: Editor cras... Read more
GPU profiling for editor is not supported if playmode is not enabled
How to reproduce: 1. Open Unity project 2. Go to Window --> Profiler 3. Enable Profile Editor tab and add GPU Profiler Expected re... Read more
[IL2CPP] Using contravariance causes a compilation failure with type mis...
Steps to reproduce: 1) Open the latest attached project. 2) Build for iOS/Android with IL2CPP as the Scripting API. - Build will fai... Read more
Unity crashes when importing large obj files
Steps to reproduce: 1. Create a project 2. Import Acropolis-3M.obj to the project 3. Observe the crash Expected result: Unity shou... Read more
AndroidJavaObject.Call<>() throws exception instead of returning null po...
Reproduction steps: 1. Open the attached project ("839005 - ReproProject.zip") 2. Build and run on Android device 3. Check device lo... Read more
Progress reported by AssetBundleCreateRequest is 0 when isDone is true
To reproduce: 1. Make assetbundle by menu->tools/createassetbundle 2. Open test scene 3. Run project and hit the button Actual: ... Read more
ScriptableObject sub-assets are null until assemblies are recompiled
Reproduction Steps: 1. Import attached project. 2. Open Window -> Localization. 3. Drag "loc_master" from Resources -> Localization ... Read more
Humanoid animation throw Invalid AABB rkBox and IsFinite d outDistanceFo...
To reproduce: 1. Open attached project. 2. Open scene: AnimationTestScene 3. Press play. Errors in console: Invalid AABB a Invali... Read more
An object touching multiple Colliders in a compound Rigidbody causes str...
Steps to reproduce: 1. Open the attached project (Bewildering Defiance of Physics.zip) 2. Open the Assets/Box Scene.unity scene 3. P... Read more
[VR]eyeTextureWidth does not match full renderTargetWidth in SinglePassR...
Steps to reproduce: 1. Download and open the attached project 2. Make sure VR is enabled 3. Enter Play mode 4. Open the Frame Debugg... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened