Search Issue Tracker
[VideoPlayer] Crash on exiting play mode when a high resolution clip is ...
If play mode is exited while a high resolution video is playing in the VideoPlayer component, Unity crashes. Steps to reproduce: 1)... Read more
Crash when setting mesh.triangles to null
To reproduce: 1. Open project 2. Open TestScene 3. Choose 'Load Test' object 4. Open 'Model Save load' settings menu in inspector, c... Read more
[UNET] NetworkReader. ReadBytesAndSize returns null if the read byte arr...
Reproduction steps: 1. Open the attached project 2. Open the scene 3. Enter Play mode Expected result: NetworkReader.ReadBytesAndSi... Read more
[iOS] Can't change Launch Screen Mode in Player Settings
To Reproduce: 1. Open any project and go to iOS Player Settings. 2. Under iPhone/iPad Launch Screen try setting the type. 3. Observ... Read more
[Android] Fatal signal 7 (SIGBUS) application crash if instantiating pre...
Steps to reproduce: 1) Download attached project 'UpdateWhenOffscreenCrash.zip' and open in Unity 2) Build and run 'TestScene' on a ... Read more
Project built on WebGL with 'Build and Run', doesn't open and shows an e...
Reproduction steps: 1. Open the attached file; 2. Build and Run the project on WebGL platform; 3. Build the project in the folder wh... Read more
[LightModule] Lights are not cleared when Stop() and Clear() are called.
Repro steps: 1. Open Scene1 from attached project. 2. Press Play 3. Press the Space button to stop the particles 4. Observe how the ... Read more
Corrupted file error when loading a Particle System from an AssetBundle
Reproduction steps: 1. Open the attached project 2. Open the "main" scene 3. Enter Play mode Expected result: a particle system is ... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate when Destroy(col.ga...
To reproduce: 1. Download attached project and open it; 2. Choose scene 01_Doolittle; 3. Enter Play mode; 4. Unity will freeze and ... Read more
Assertion failed on expression: 'changeMask != 0' console error
1. What happened During play the following message thrown to Editor.log: (Filename: /Users/builduser/buildslave/unity/build/Runtime... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Precision changes when a tangent is added to a Vertex node
- The Blackboard scrolls to the top and generates an artifact when duplicating Attributes when the Blackboard has been scrolled down and the Custom Attributes list is expanded
- The Blackboards Attribute list scrolls down to the bottom and the Custom Attributes list is not expanded when duplicating Built-In Attributes and the Custom Attributes list is collapsed
- Right-click context menu in Visual Effects Graph window is offset
- Sprite applies the Material settings only when the "Mask Interaction" field inside the Sprite Renderer component is updated