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Selecting a password in EditorGUILayout.PasswordField that contains a sp...
1. Open the attached "PasswordFieldSelection" project and "Repro" scene2. Go to BugReport --> BugReport (custom menu items)3. Try... Read more
[Win] First StructuredBuffer will be deleted when calling ComputeShader....
Steps to reproduce: 1. Open attached project "973508.zip"2. Click on "TEST BUFFER/Add numbers" menu item two identical int arrays wi... Read more
Particle System Stop Action Destroy doesn't destroy Particles which fini...
How to reproduce:1. Download project "ParticlesRepro.zip" and open in Unity2. Open "Scene" scene3. Enter play mode--Notice that thes... Read more
Separating lines appear between tiles when using different tile on top o...
How to reproduce: 1. Open attached Unity project "Spritetesting"2. Load scene "World"3. See Game mode or enter the Play mode4. Selec... Read more
[Linux Launcher] Paste in Launcher test fields does not work
Steps to reproduce:1. Copy a short string from any external source (browser, text editor etc)2. Open Unity3. Sign out (if you're sig... Read more
[Linux Editor][Collab] Partial publish pane does not open
Steps to reproduce:1. Create an empty project2. Create two prefab objects3. Enable Collaborate in the project4. Right click on the f... Read more
Editor crash when building a specific asset bundle with a custom builder
How to reproduce:1. Download and open the attached repro project from ownCloud (don't update API when prompted)2. Resolve any occurr... Read more
Unity crashes when using [RuntimeInitializeOnLoadMethod] attribute
Steps to reproduce:1. Open attached project "Crash.zip"2. Make sure the active scene is "Prologue"3. Enter Play mode Actual result: ... Read more
Timer will keep running and spamming errors after exiting Play mode
To reproduce: 1. Download attached project "Lemon Stand.zip" and open in Unity2. Open "Lemon Stand" scene3. Enter Play mode4. Observ... Read more
Color Artifacts appear with compressed lightmaps
Steps for reproduction:1) Download and open the project below2) Open the scene `t1`3) Ensure that `Compress Lightmaps` is enabled4) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used