Search Issue Tracker
Fixed in 5.6.0
Votes
2
Found in
5.5.0f3
Issue ID
869333
Regression
No
[UNET] NetworkReader. ReadBytesAndSize returns null if the read byte array size was 0
Reproduction steps:
1. Open the attached project
2. Open the scene
3. Enter Play mode
Expected result: NetworkReader.ReadBytesAndSize() returns a size 0 array of Type byte
Actual result: NetworkReader.ReadBytesAndSize() returns null
Reproducible on: 5.5.0p3, 5.6.0b3
Tested on: Windows 10
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
am1goo_41
Jan 16, 2017 11:25
Also tested on Window 7 (64 bit), but it's doesn't matter