Search Issue Tracker
Fixed in 5.6.0
Votes
2
Found in
5.5.0f3
Issue ID
869333
Regression
No
[UNET] NetworkReader. ReadBytesAndSize returns null if the read byte array size was 0
Reproduction steps:
1. Open the attached project
2. Open the scene
3. Enter Play mode
Expected result: NetworkReader.ReadBytesAndSize() returns a size 0 array of Type byte
Actual result: NetworkReader.ReadBytesAndSize() returns null
Reproducible on: 5.5.0p3, 5.6.0b3
Tested on: Windows 10
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
am1goo_41
Jan 16, 2017 11:25
Also tested on Window 7 (64 bit), but it's doesn't matter