Search Issue Tracker
[HDRP] Volumetric light bias issue near geometry
Reproduction: 1) Change manifest 2) Open scene Volumetric_bias 3) Notice the artifacts near geometry Note: this was spotted by the... Read more
[URP] Preview window renders a blank image when Forward Renderer's Opaqu...
How to reproduce: 1. Open the attached project named "Case_1231777" 2. Select the "hammer_low.fbx" in the Inspector 3. Observe that ... Read more
Editor occasionally crashes when docking/undocking the Inspector preview...
How to reproduce: 1. Create a new project and open it 2. Create a new material and inspect it 3. In the material preview's top righ... Read more
Console window doesn't show an informative compilation error when the "i...
How to reproduce: 1. Open the attached project 2. Open the Console window Expected result: Console window shows the specific compil... Read more
Editor throws errors when adding new Component while Prefab is selected ...
How to reproduce: 1. Create a new project 2. Create an empty GameObject 3. Drag the created GameObject to the Project window to make... Read more
[Profile Analyzer] Using 'Pair Graph Selections' in Compare does not upd...
Reproduction steps: 1. Open attached project "ProfiAnalyze2020.2.zip" 2. In Profile Analyzer window, go to the Compare tab then load... Read more
Mouse coordinates reported as (0,0) until the first move
-error: see title, the old input reports the mouse position correctly from the beginning -repro: --open SampleScene from attached p... Read more
Preset files for Assets with Platform Settings get modified when first s...
How to reproduce: 1. Create a new Unity project 2. Import any image into the Assets folder 3. Create a TextureImporter preset for th... Read more
[WebGL] Input.GetAxis("Mouse X") and Input.GetAxis("Mouse Y") return inc...
Steps to reproduce: 1. Open the attached project (case_1231678.zip) 2. Switch Platform to WebGL 3. Build And Run the project 4. Down... Read more
[VFX Graph] NullReferenceException errors are thrown on clicking on Play...
NullReferenceException errors are thrown on clicking on Play /Pause/Stop button after attaching Target VFX GameObject. Steps to rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
- AnalyticsSessionInfo.sessionFirstRun value is not affected when the corresponding data file is removed
- Branch Rotation can't be undone
- "Rotate Branch" is too sensitive to mouse movement