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Calling AssetDatabaseExperimental.SetImporterOverride on a new asset tha...
Steps to reproduce: 1. Open attached project "importer_crash.zip" 2. In project window, duplicate "t" asset - Editor either freezes... Read more
[HDRP] Scene View is not rendered when MSAA within Forward is enabled an...
Reproduction steps: 1. Open the project from the attached file "1230778.zip"(link in edit) 2. Go to Project Settings > HDRP Default ... Read more
[Android] Audio stops playing after a bluetooth speaker is connected to ...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Notice the sound playing in the app 4. Connect a bluetooth spea... Read more
[XR][XRSDK][Oculus Quest][IL2CPP] Black screen appears on launch in apps...
Repro steps: 1. Open QA attached project "repro_1227107" 2. Make sure IL2CPP is enabled 3. Build and Run 4. App launches and skybox ... Read more
[XR] OculusUsages indexTouch, thumbTouch, volumeDown, volumeUp always re...
Repro steps: 1. Open attached project ("OculusUsagesReprop.zip") 2. Build and Run on a Quest/Rift 3. Touch the left trigger 4. Touch... Read more
Project fails to build from commandline when building to other platform
How to reproduce: 1. Download and unzip the folder (link is in the edit) 2. Open the folder -> Edit both .bat files Editor path to t... Read more
Preview icons in Project Window are different from Inspector Preview Win...
How to reproduce: 1. Open user attached project "UnityTextureImporterBug.zip" 2. Observe Preview icons in Project Window and Preview... Read more
[Profile Analyzer] Marker Details revert to ordering by "Median" column ...
Reproduction steps: 1. Open attached project "ProfiAnalyze2020.2.zip" 2. In Profile Analyzer window, Load "capture1.pdata" 3. In "Ma... Read more
Unclear error (The file '' seems to have merge conflicts...) is thrown w...
How to reproduce: 1. Open the attached 'project-1228574.zip' project 2. Open the 'GameObject' prefab with a text editor 3. Add '<<<'... Read more
Default Scripting Backend in Universal Render Pipeline template is set t...
Steps to reproduce: 1. Create new project using Universal Rendering Pipeline template 2. Open Project Settings and in Player Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
- AnalyticsSessionInfo.sessionFirstRun value is not affected when the corresponding data file is removed