Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0b3
Issue ID
863932
Regression
Yes
NullReferenceException or NotSupportedException if Sprite Renderer which uses Unity's built in sprite gets selected in hierarchy
Steps to reproduce:
1. Create new project and add Sprite to the scene
2. Select it and assign any built in sprite to Sprite Renderer's Sprite field
3. Open Sprite Editor (this can be done by importing any sprite and opening sprite editor from texture importer inspector). Make sure that Sprite Editor is active (visible) window
4. Re-select sprite created in first step
5. Notice NotSupportedException exception thrown in console
6. Save scene, close and re-open unity and this project
7. Make sure that Sprite Editor window is active/visible and select Sprite created during the first step
8. Notice NullReferenceException thrown in console
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.SpriteEditorWindow.SelectSpriteIndex (UnityEngine.Sprite sprite) (at /Users/builduser/buildslave/unity/build/Editor/Mono/SpriteEditor/SpriteEditorWindow.cs:644)
UnityEditor.SpriteEditorWindow.UpdateSelectedSprite () (at /Users/builduser/buildslave/unity/build/Editor/Mono/SpriteEditor/SpriteEditorWindow.cs:633)
UnityEditor.SpriteEditorWindow.OnSelectionChange () (at /Users/builduser/buildslave/unity/build/Editor/Mono/SpriteEditor/SpriteEditorWindow.cs:231)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:257)
UnityEditor.HostView.Invoke (System.String methodName) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:250)
UnityEditor.HostView.OnSelectionChange () (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:140)
NotSupportedException: Current implementation only supports TextureImporter.
UnityEditor.U2D.Interface.AssetDatabaseSystem.GetAssetImporterFromPath (System.String path) (at /Users/builduser/buildslave/unity/build/Editor/Mono/2D/Interface/IAssetDatabase.cs:25)
UnityEditor.SpriteFrameModuleBase.get_spriteImportMode () (at /Users/builduser/buildslave/unity/build/Editor/Mono/2D/SpriteEditorModule/SpriteFrameModule/SpriteFrameModuleBase.cs:70)
UnityEditor.SpriteFrameModule.CanBeActivated () (at /Users/builduser/buildslave/unity/build/Editor/Mono/2D/SpriteEditorModule/SpriteFrameModule/SpriteFrameModule.cs:41)
UnityEditor.SpriteEditorWindow.UpdateAvailableModules () (at /Users/builduser/buildslave/unity/build/Editor/Mono/SpriteEditor/SpriteEditorWindow.cs:758)
UnityEditor.SpriteEditorWindow.OnSelectionChange () (at /Users/builduser/buildslave/unity/build/Editor/Mono/SpriteEditor/SpriteEditorWindow.cs:232)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:257)
UnityEditor.HostView.Invoke (System.String methodName) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:250)
UnityEditor.HostView.OnSelectionChange () (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:140)
Reproduced with: 5.5.0f1, 5.5.0p3, 5.6.0b3
Not reproducible: 5.4.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
Add comment