Search Issue Tracker
Playable Director component is missing a link to docs
The Playable Director component is currently missing a link to the docs when viewed in the inspector Tested in 2017.2.0f3, 2017.3.0b... Read more
[.NET 4.6][macOS] Native code callbacks from separate thread crash Unity...
Steps to reproduce:1) Open the attached project.2) Open Scene.unity.3) Enter play mode.4) Exit play mode.5) Enter play mode. Unity c... Read more
Views added to unityplayeractivity are not visible once the keyboard is up
Steps to reproduce:1. Open attached project2. "New Unity Project.zip"3. Build and run on android4. On the device press "Show" to sho... Read more
[DownloadAsstant] [Mac] Visual studio for Mac is always selected in com...
To repro:0. Make sure you have Visual Studio for Mac installed (in /Applications/Visual Studio).1. Run 2018.1.0a6 DownloadAssistant.... Read more
The Adam Asset store model shows a Biped warning
Steps to reproduce:1. Open a new project2. Import attached Adam model (it's a lot smaller than downloading the whole thing)3. Select... Read more
When a class inherits from StateMachineBehaviour into a DLL, Unity does ...
Steps to reproduce:1. Extract the attached archive into a folder2. Open the Visual Studio solution located at DLLTest/DLLTest.sln3. ... Read more
Imported model joints cause incorrect normals
Steps to reproduce:1. Start a new project2. Import user provided package3. Open the test scene4. Notice that the model with joints h... Read more
Capsule partially falls through the terrain
Reproduction steps:1. Download "Reproduction.zip"2. Open Reproduction project in Unity3. Play the "Grassy Hills" scene Expected resu... Read more
[Timeline] Shortcut keys for copy from one track and paste to another tr...
Shortcut keys for copy from one track and paste to another track doesn't work on Mac OSX Steps to Reproduce:1. Create a new project.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used