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Script Component that has a missing script is called "Nothing Selected" ...
How to reproduce:1. Open the attached "MissingScript" project and "Scene"2. Click on the "GameObject" in the Hierarchy3. Notice that... Read more
Override Track separated from parent track if both selected after drag-a...
Steps to reproduce:1. Open attached “OverrideTrack.zip” Unity project2. Open “Test” scene3. Select “Director” object in Hierarchy4. ... Read more
Collision2D.contacts returns 0 for a gameObject, which is queued for des...
Reproduction steps:1. Open the attached project "2DContactPointsDestroyBug.zip";2. Open the Main Scene;3. Enter a play mode;4. Press... Read more
SerializedProperty's propertyPaths do not match appropriate property nam...
Reproduction steps:1. Download project "New Unity Project.zip" and open in Unity2. Open console window3. Select Directional Light in... Read more
[iOS][Metal] "Can't set kSurfaceUseResolvedBuffer surface flag" errors a...
When using a camera with depth only clearing and MSAA iOS build spams constantly this error: Metal: Can't set kSurfaceUseResolvedBuf... Read more
Video Player is broken on some Kindle Fire devices
Steps to reproduce:1. Open attached project "VideoError.zip"2. Run and build for specified device3. Video Player will be either brok... Read more
"Revert Value to Prefab" on UI prefab messes up its own and the opposite...
To reproduce:1. Open attached Unity project "New Unity Project.zip"2. Open "Scene" scene3. In the hierarchy, locate Canvas --> Im... Read more
Object is deselected after moving its component to another object
Steps to reproduce:1. Open attached “MoveComponent.zip” Unity project2. Open “Test” scene3. Select "GameObject1" object in Hierarchy... Read more
Clicking Revert on a UI prefab does not change the last modified value u...
To reproduce:1. Open attached Unity project "newproject.zip"2. Open "Scene" scene3. Navigate to Canvas --> Image in the Hierarchy... Read more
[iOS] Crashes at Read() at AssetCatalogFileSystem.mm when playing videos...
To reproduce:1. Open attached project2. Build it for iOS using custom build script (Tools-> Build Script)3. Run it on iOS device4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used