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[Test Framework] Package version in editor manifest does not match the l...
As of 2019.3.0b8, the latest verified version of the Test Framework package is 1.1.3. The latest version included in the editor mani... Read more
[Windows 7] VideoPlayer.Prepare causes a stack overflow crash if Video i...
How to reproduce: 1. Open the attached project 2. Assets > Build AssetBundles 3. Build the project 4. Copy the Assets/AssetBundles f... Read more
[Rider Editor] Package version in editor manifest does not match the lat...
As of 2019.3.0b8, the latest verified version of the Rider Editor package is 1.1.1. The latest version included in the editor manife... Read more
[LWRP] Specularity of the material disappears when smoothness value is i...
Steps to reproduce: 1. Open user's attached project "LWRP1930.zip" 2. Open "WaterTest" scene 3. Enter Play mode 5. Drag the Canvas s... Read more
[InputSystem][Editor] EditorWindow coordinates are wrong
1. Put the attached script in an Editor folder. 2. Open the window through "Window >> Input System EditorWindow Demo". 3. Move the m... Read more
[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions
1. With Windows editor open, plug in Thrustmaster USB Joystick.k 2. Observer "Could not create device" error in the console. NotImp... Read more
[InputSystem][Windows] Pen updates mouse but without position
Repro in Windows editor. Need a tablet (e.g. Wacom). 1. Open Input Debugger. 2. Pop open Mouse device. 3. Pop open Pen device. 4. P... Read more
[SerializeReference] Some fields are still visible when using HideInInsp...
When using SerializeReference, fields that use HideInInspector are still sometimes visible. 1) Add script Test 2) Add to GameObject ... Read more
[IMGUI] AudioLowPassFilter text is clipped in its preset asset
AudioLowPassFilter text is clipped in its Preset Asset. Steps to repro: 1. Open the attached project. 2. Select "AudioLowPassFilter... Read more
Legacy Asset icon is shown in the Asset Importer when importing to a Uni...
Steps to reproduce: 1. Create a new project with Unity version that has new UI 2. Drag the attached "asset.unitypackage" into the pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Profiler crash on GuidReservations::Reserve when it is opened on a specific project
- Progress bar defaults to main monitor when Editor is on secondary monitor
- m_RenderPipelineGlobalSettingsMap or m_SRPDefaultSettings is pointing to UnityEngine.Rendering.HighDefinition.HDRenderPipeline when High Definition RP package is removed
- Rendering Debugger fields have no padding at the bottom of the fields list
- Rendering Debugger uses wrong background colour when using the Light Editor mode