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Outdated images
Outdated images 1. What happenedOutdated images2. How we can reproduce it using the example you attachedOpen link file:///C:/Program... Read more
Aero plugin doesn't work on 5.0b21
I've tried to use the Aero plugin with two versions of the project, 1) 1.0.ar11, the network plugin here: https://sites.google.com/a... Read more
This STV build crashes bootloader
This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Version... Read more
GetSiblingIndex always returns zero in standalone builds
To reproduce:1) Open the test scene in editor2) Start the play mode and see the sibling index is 1.3) Build the project and run it.4... Read more
Deactivating a Collider component that's been set to ignore collisions w...
To reproduce:1. Create new project2. Download attached script and attach it to empty game object3. Press play4. Press Space bar5. Ed... Read more
Component order on GameObject is not stored when new components are adde...
To reproduce:1. Create new project2. Drag main camera to project window3. Add any component to Main Camera game object4. Move up tha... Read more
Selecting the Edit Collider tool and then attempting to select a differe...
How to reproduce: 1. Open a new (2D) project2. Create a Quad3. Replace its Mesh Collider with a 2D collider (like Polygon or Box)- M... Read more
Holding Alt does not override the Edit Collider tool
How to reproduce: 1. Open a new (2D) project2. Create a Quad3. Replace its Mesh Collider with a 2D collider (like Polygon or Box)4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing