Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
2019.3
Issue ID
1191863
Regression
No
[SerializeReference] Some fields are still visible when using HideInInspector
When using SerializeReference, fields that use HideInInspector are still sometimes visible.
1) Add script Test
2) Add to GameObject and notice the field node is visible even though it is marked with the HideInInspector attribute
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
Resolution Note (fix version 2020.1):
Verified fix in the Unity:
Version: 2020.1.0a21.2690
Revision: trunk 4ea9a24ebde1
Built: Thu, 23 Jan 2020 03:51:25 GMT
Resolution Note (fix version 2019.3):
Hidden in inspector field now hide correctly with serialized references