Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
2019.3
Issue ID
1191863
Regression
No
[SerializeReference] Some fields are still visible when using HideInInspector
When using SerializeReference, fields that use HideInInspector are still sometimes visible.
1) Add script Test
2) Add to GameObject and notice the field node is visible even though it is marked with the HideInInspector attribute
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2020.1):
Verified fix in the Unity:
Version: 2020.1.0a21.2690
Revision: trunk 4ea9a24ebde1
Built: Thu, 23 Jan 2020 03:51:25 GMT
Resolution Note (fix version 2019.3):
Hidden in inspector field now hide correctly with serialized references