Search Issue Tracker
By Design
Votes
0
Found in [Package]
4.10.0-preview
Issue ID
1191587
Regression
No
[LWRP] Specularity of the material disappears when smoothness value is increased to around 1
Steps to reproduce:
1. Open user's attached project "LWRP1930.zip"
2. Open "WaterTest" scene
3. Enter Play mode
5. Drag the Canvas slider to change the smoothness value (To the left smoothness value decreases and to the right it increases )
6. Notice the Specularity disappearing when Smoothness Value is close to 1
Expected results: Specularity increases when Smoothness is increased
Actual results: Specularity disappears when Smoothness is increased
Reproducible with: 2018.4.0f1(4.10.0-preview), 2018.4.1f1(4.10.0-preview), 2019.2.10f1(6.9.1), 2019.3.0b3(7.0.1, 7.1.2, 8.0.0), 2020.1.0a9(7.0.1, 7.1.2, 8.0.0)
[LWRP] Specularity of the material disappears when smoothness value is increased to around 1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Last item reached” warning is thrown when no search results are found in UI Toolkit Layout Debugger
- UI Elements overlap in the Shortcuts window when docked and resized to a smaller window size
- UIBuilder DataSourcePath dropdown fails to show properties when binding to abstract classes
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
Resolution Note:
This is by design: The issue is the limited resolution which means that the light will disappear since the light areas is smaller than a pixel.