Search Issue Tracker
Fixed
Fixed in 6000.2.0b2
Votes
0
Found in
6000.0.46f1
6000.1.0b14
6000.2.0a9
6000.3.0a1
Issue ID
UUM-102902
Regression
No
Rendering Debugger uses wrong background colour when using the Light Editor mode
How to reproduce:
1. Create a URP sample project
2. Make sure to switch the Editor to the Light mode
3. Go to Window -> Analysis -> Rendering Debugger
4. Observe the colours of the window
Expected results: The colours match other windows
Actual results: Colours don't match other windows
Reproducible with: 6000.0.46f1, 6000.1.0b14, 6000.2.0a9
Reproducible on: macOS Sequoia 15.3 (M1), Windows 11
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template
Resolution Note:
Postponed