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Crash that originates in PrefabImporter::OnAssembliesLoaded()
Steps: 1. Create a New 2D Project 2. Import the attached package ("repro-package.unitypackage") 3. Various dialog boxes will pop - s... Read more
Animation window is really slow and lagging when using a lot of keyframe...
To reproduce: 1. Open users attached project "Unity Animation window lag.zip" 2. Open Animation window 3. Expand "Crow.fbx" asset fr... Read more
Collision event delayed when using OnCollisionEnter2d
Steps to reproduce: 1. Open attached project 2. Open any issued scenes (01IssueCollision2d) 3. Click the Play button and wait for a ... Read more
[iOS] Screen.orientation returns wrong value on some devices when specif...
How to reproduce: 1. Open the attached project 2. Build and run Main scene on iOS device 3. While project is running click on Landsc... Read more
TextMeshPro Fallback font not used when given text is switched to bold
Steps to reproduce: 1. Open attached project 2. Open SampleScene Expected result: TextMeshPro Text object should render given "abcd... Read more
[Inspector window][HiDPI] Components icons "jitters" when resizing Inspe...
Steps to reproduce: 1. Create a new project 2. Set scaling to 125% in Windows display settings 3. Rescale Inspector window Expected... Read more
[Android] VideoPlayer skips frames and stutters on older devices
To reproduce: 1. Open user's attached project (MovieTest.zip) 2. In project folder, find movie_unityVideoPlayer.apk 3. Try Installin... Read more
[particles] Removing the wind module disables particles
Disabling the Wind Module in the Package Manager completely removes the Particle System. It needs to work more like physics, which, ... Read more
[Editor] Particle System Editor `Show Bounds` displays the incorrect bou...
1) Click show bounds. Notice how the particles are outside of the bounds. 2) Remove the mesh renderer. The bounds are now correct. Read more
Complex #if Preprocessor Directives stop evaluating when a false value o...
How to reproduce: 1. Open the user's attached project 2. In the Project window go to Scenes and select "TestScriptFailing" script. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Data Source button icon overlaps with the text label when Text Sprite Importer window is docked and resized horizontally
- Text and Sliders move out of their bounds when Audio Random Container window is docked and resized horizontally
- LineRenderer does not fully render when Transform Scale is set to 0.016 or lower
- Certain fonts display incorrect spacing in the UI Builder when text combines numbers and letters
- ScreenCapture.CaptureScreenshot renders blocky artifacts when Super Size is greater than 1