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Duplicate

Votes

1

Found in

2018.1.0b5

2018.1.0b8

Issue ID

1004948

Regression

Yes

Instantiating a RectTransform hierachy results with an incorrect position of a child RectTransform

uGUI

-

How to reproduce:
1. Open the attached project
2. Enter Play mode
3. Expand Canvas hierarchy
4. Notice that "slot_layout(Clone)"/.../"DurabilitySlider" has different RectTransfrom values from the original

Expected result: "slot_layout(Clone)"/.../"DurabilitySlider" has the same RectTransform values as the original game object
Actual result: "slot_layout(Clone)"/.../"DurabilitySlider" inherits some RectTransform values from its parent object "Info Panel"

Not reproducible with: 2017.2.1p4, 2017.3.1p2, 2018.1.0b4
Reproducible with: 2018.1.0b5, 2018.1.0b9, 2018.2.0a2

Note:
- Changing the Anchor presets for DurabilitySlider GO causes various weird Rect Transform value changes after instantiation

Comments (1)

  1. hwaet

    Mar 08, 2018 17:39

    This issue is not just limited to instantiation. I have experienced the same issue from saving and loading a scene that contains a rect transform.

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