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[URP] Cascade values truncated on selecting Two or Four Cascades in Shad...
Cascade values truncated on selecting Two or Four Cascades in Shadows under UniversalRenderPipelineAsset Steps to Reproduce: 1. Cr... Read more
XRUI Input Module component is duplicated in EventSystem Game Object aft...
How to reproduce: 1. Open attached project ("1218216-repro.zip") 2. Add UI Canvas to scene (GameObject->XR->UI Canvas) 3. Open Inspe... Read more
[FrameDebugger] Preview of textures inside FrameDebugger do not close on...
Currently opened preview of textures inside FrameDebugger do not close automatically on selecting other gameObjects. Refer the attac... Read more
Probuilder - Holding CTRL When selecting mutiple faces with a probuilder...
To Reproduce: - Open Unity - Install Probuilder (Window -> Packagemanger -> Probuilder -> Install) - Open Probuilder Window (Tools -... Read more
[ProBuilder] AutoSwitch message wrap cuts off at the last letter regardl...
To Reproduce: - Open Unity - Install Probuilder (Window -> Packagemanger -> Probuilder -> Install) - Open Probuilder Window (Tools -... Read more
[2d] Unity keeps reimporting files even without any change
[2d] Unity keeps reimporting files even without any change Steps to Repro: 1. Download and open the attached project Denguinho.zi... Read more
[Wrap Mode]Mirror Once texture Wrap Mode mirrors continually on Android ...
To reproduce: 1. Open the user's attached project 2. Build and run on Android device 3. Compare the Game View and device screen Exp... Read more
Editor Crash when upgrading HDRP Material to latest version with DXR ena...
Found with 2020.1.0a23 w/HDRP 7.2.0 Repro : - Open attached project (hdrp template with RTX enabled) - Open sample scene - Go to E... Read more
Particle instanced by Timeline crashes Editor on death when "Looping" is...
How to reproduce: 1. Open attached project "TimelineTest.zip" and scene "SampleScene" 2. In Hierarchy window, select "New Timeline" ... Read more
[VFX Graph] NullReferenceException on selecting the "V" icon while editi...
NullReferenceException error is thrown on selecting the "V" icon from the "Property Bindings" in "VFX Property Binder (Script)" Comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph