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Fixed in 2018.1.X
Votes
0
Found in
5.5.0xb5
Issue ID
842658
Regression
No
[Linux Editor] Shader fails to compile on Linux
Shader fails to compile on Linux. It compiles fine on OSX (bot use OpenGL Core profile).
Steps to reproduce:
1) Open the latest attached project.
2) Try to recompile UnlitTextureColored.shader.
Error pops up in the console:
Shader error in 'NAKAI/Unlit/Texture Colored': 'constructor' : too many arguments at line 55 (on opengl)
Compiling Vertex program
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING SHADER_API_DESKTOP
Reproduced on:
5.5.0xb5, 5.4.1f1, 5.3.6f1
______
FIXED ON 5.6.2f, but may fail due to Case 991968
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