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[Visual Effect Graph] UnassignedReferenceException errors are thrown on ...
-UnassignedReferenceException and NullReferenceException error is thrown continuously on adding Property Binders after resetting VFX... Read more
Clicking 'Update Component List' option in GhostAuthoringComponent crash...
How to reproduce: 1. Open user-submitted project (ReproCrash) 2. Select the Cube Prefab in Assets/Prefabs folder 3. Click on Update ... Read more
Editor freezes when trying to serialize generic type with SerializeRefer...
How to reproduce: 1. Open the attached "1218652.zip" project 2. In the Project window "Assets" folder right-click -> Create -> Test ... Read more
[Visual Effect Graph] VFX Event Tester window disappears on clicking on ...
-Visual Effect object goes out of focus due to this VFX Event Tester window closes. -After changing colour in the Color picker windo... Read more
[macOS] Input delay when using Input.GetMouseButton
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Left-Click in the Game View f... Read more
ImageConversion EncodeArrayToJPG is strecthing and cropping the texture ...
How to reproduce: 1. Open attached project "EncodeArrayToJPG.zip" and scene "SampleScene" 2. Enter Play mode 3. In Project window, ... Read more
[Android] AudioMixer values get reset when switching audio output to a b...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Press the Play button in the app An ambient sound starts playi... Read more
[HDRP] Texture 2D Atlas size and Tonemapping is not updated when upgradi...
Steps to reproduce: 1. Create a new template project in 2019.3.1f1 2. Go to Window -> Package Manager and upgrade HDRP to 7.2.0 3. A... Read more
Unity leaks memory/crashes when trying to open a project with a broken p...
Steps to reproduce: 1. Attempt to open the attached project in any of the reproducible versions ("1216483.zip") Reproducible with: ... Read more
[OOPP] Dragging Standalone Profiler Window across Monitors with differen...
Dragging the Standalone Profiler Window across Monitors with different Scaling settings changes the Profiler's Menu Bar to the Edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph