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Fixed in 2018.2.X
Votes
8
Found in
5.3.5p1
Issue ID
842830
Regression
No
UnityWebRequest does not indicate that a SSL certificate is invalid
Steps to reproduce:
1. Open the project.
2. Hit play
3. Notice there is a webpage output to the Debug.Log which includes:
<div id="content">
<h1 style="font-size: 12vw;">
expired.<br>badssl.com
</h1>
</div>
Reproduced with: 5.3.6p7, 5.4.2f1, 5.5.0b8
Expected: UnityWebRequest somehow recognises that the SSL certificate is invalid, e.g. with an error, or failing in some way
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nikki_sh
Jun 07, 2017 02:57
@NPSKIR yes, the "- No way to just say "trust self-signed" certificates " bothers us
npskirk
Feb 20, 2017 21:40
Overall it just seems like SSL/TLS was not even considered in the design of the UnityWebRequest API.
Problems:
- No way to simply have a certificate as an asset of the project and then trust that certificate when making HTTPS requests
- No way to have your own signing certificates that establish a chain of trust that you make yourself
- No way to just say "trust self-signed" certificates
- SSL-related errors are all "unknown error"
There are dozens of gripes about this on the forums -- these problems affect real uses cases in both development and production.