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Missing icon for Video Player
Steps to reproduce : - create a new game object - go to Add Component - select Miscellaneous and notice the Video Player has no icon Read more
Missing icon for World Anchor
Steps to reproduce : - create a new game object - go to Add Component - select Miscellaneous and notice the World Anchor has no icon Read more
Missing icon for Analytics Tracker
Steps to reproduce : - create a new game object - go to Add Component - select Analytics > Analytics Tracker and notice the missin... Read more
Missing icon for UnityEngine.EventSystem
Steps to reproduce : - create a new game object - go to Add Component - select Scripts -> UnityEngine.EventSystem and notice the m... Read more
Missing icon for UnityEngine.PlaymodeTestRunner
Steps to reproduce : - create a new game object - go to Add Component - select Scripts -> UnityEngine.PlaymodeTestRunner and notic... Read more
Missing icon for Holo Lens Input Module
Steps to reproduce : - create a new game object - go to Add Component - select Event -> Holo Lents Input Module and notice the mis... Read more
Missing icon for AR
Notes: Missing in the following builds: -2017.1 -5.6 -5.5 Steps to reproduce : - create a new game object - go to Add Component ... Read more
Missing icon for UnityEngine.Advertisments
Steps to reproduce : - create a new game object - go to Add Component - select Scripts -> UnityEngine.Advertisments and notice the... Read more
Missing icon for UnityEngine.Purchasing
Steps to reproduce : - create a new game object - go to Add Component - select Scripts -> UnityEngine.Purchasing and notice the mi... Read more
[iOS] RenderTexture applied to camera becomes black with objects using G...
When using RenderTexture on camera and there are scene objects using GrabPass shader, the RenderTexture becomes black. Even with AA ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException