Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0b6
Issue ID
841380
Regression
No
NavMeshAgent path to object with a collider glitches if moved in the scene view
Steps to reproduce:
1.Download and open attached project in the edit
2.Hit play
3.When the cylinder reaches the cube, move cylinder in the scene view
4.Observe cylinder behavior
Expected result: cylinder starts moving to destination again
Actual result: cylinders navigation glitches - video in edit
Reproduced on 5.3.6f1 5.4.1p3 5.5.0b7 5.6.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics SyncColliders 3x-7x performance regression from 2022LTS to U6
- ListView's '+' button causes a recursively dispatching event when the visual element area is filled up
- Soft keyboard closes immediately after multiple touches are made if Pointer Behavior is set to SingleUnifiedPointer
- UI Image batching breaks when interleaving elements with mixed z-positions and materials
- KeyNotFoundException is thrown when retrieving some values from HyperLinkClickedEventArgs
Add comment