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Votes

1

Found in

6000.0.21f1

Issue ID

UUM-82531

Regression

No

2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph

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How to reproduce:
1. Open the attached project "CustomLit-LightTexturesBug.zip"
2. Open Assets/Scenes/SampleScene.unity
3. Open Edit>Project Settings...>Graphics
4. Disable Render Graph>Compatibility Mode in the Project Settings window
5. In the Scene view move the view to the right until the Lights on the left are not visible

Expected results: The red light on the Sprite stays the same
Actual results: The red light on the Sprite intensifies

Reproducible with: 6000.0.21f1
Could not test with: 2021.3.44f1, 2022.3.47f1 (no Render Graph)

Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested

Comments (1)

  1. ilcane87

    Sep 19, 2024 11:28

    For clarity, this can be tested without Render Graph since it doesn't directly use its API (there are no scripts in the project), and the issue is not reproducible on Unity 2022 LTS.

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