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Editor crashes with empty stack trace when changing platform (System.IO....
Reproduction steps: 1. Open the attached project. 2. Change platform to iOS. 3. Select anything when asked about API update. - Edit... Read more
[iOS][StandartAssets:ImageEffects:BlurOptimized][GLES2.0] Overbrightens ...
Reproduction steps: 1. Open the attached "Blur" project. 2. Open and play the "Blur" scene. - Note how the picture looks(Screenshot... Read more
[Runtime] UnityEvent objects contain the name of type as a serialized st...
No repro steps, attached project "833543.zip" which creates 1k UnityEvents on Start This is by desing because it's to ensure we cre... Read more
Unity crashes when particle system with bezier curves is moved on y-axis
Steps to reproduce: 1. Open attached project 2. Select particle system in scene view and move it up or down a bit 3. Start play mode... Read more
AssetImport.assetBundleName doesn't return bundle name for assets locate...
Steps to reproduce: 1. Open attached project 2. In top menu click "SUPPORT/FindBundleName". This will return assetBundleName for "A... Read more
[Editor] Some editor windows are broken after opening an old project wit...
Steps to reproduce: 1. Open attached project 2. You can immediately observe two issues with 'Game View' and 'Project' windows: - B... Read more
[Experimental] Undoing the adding of composite collider crashes in Compo...
How to reproduce: 1. Open user attached project 2. Open scene 'sdagfhg' 3. In hierarchy navigate to Tile map > Layer 4. Remove 'Comp... Read more
Cannot drop sprites into animation window on a New Project to create Spr...
Steps to reproduce: 1. Create a new project 2. Import any sprite 3. Set it's texture type to sprite 4. Create a new GameObject sprit... Read more
MenuItem does not exist after recompiling
(Check the attached *.gif file to see the bug) Reproduction steps: 1. Open the attached project in the editor 2. Make a trivial cha... Read more
[Regression] [OSX] There is an ability to add script with compilation er...
Mac-specific issue: There is an ability to add an uncompilable script to GO. To repro: 1. Create a new project. Create a new GO. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow