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Missing IAP namespace when building with BuildPipeline
When building with a build script executing the BuildPipeline.BuildPlayer method, there are errors for missing IAP namespaces. Norma... Read more
PlayMode Test Runner remains in the Play mode if InitTestScene is unload...
Reproduction steps:1. Open the attached project "PlayModeTestFreeze.zip";2. Open the Test Runner window (Window -> Test Runner);3... Read more
Title of the Editor does not change on activating the Pro/Plus license
How to reproduce:1. Open a Unity project with the Editor that contains Personal license (Unity --> Manage License for Mac users)2... Read more
WebGL Audio Chrome, Firefox can drop system volume and then restore it
How to reproduce:1. Download attached project file and open "AudioTest" Scene2. Build Game (make sure WebGL support is active)3. Ope... Read more
IPropertyPreview does not revert changed properties after disabling prev...
Reproduction steps:1. Download project "TimelineTest.zip" and open in Unity2. Select object "Tester" in Hierarchy3. "Tester" propert... Read more
Selecting transition before script finishes compiling, one gets KeyNotFo...
How to reproduce:1. Open the attached project2. Open MainScene3. Open Animator window and select cat_idle2_0 from the scene4. Open P... Read more
[WindZone][Editor] Typo in Wind Zone's Pulse Magnitude tooltip
Steps to repro: 1. Open attached project and 't1' scene;2. Select WindZone gameobject in the Hierachy;3. In the Inspector hover over... Read more
Collab Window with Collab Toolbar open makes race condition over who get...
To reproduce: 1. Create/Open any project and initialize collab.2. Open Collab Toolbar Window.3. Press on Collab Toolbar popup/button... Read more
Collab and Services windows do not respect playmode tint
Steps to reproduce: 1. Create new project.2. Press play.3. Make sure Collab Tollbar Window, Collab History or Services windows are o... Read more
Collab and Services windows update their UI too rarely, looks laggy when...
To reproduce: 1. Have any project open.2. Have collab or services windows open.3. Resize collab and services windows fast. Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used