Search Issue Tracker
Script debugging causes iOS build to fail on Windows with Mono2x.
Cross compilation job Assembly-CSharp-firstpass.dll failed is the error message user will get while trying to build for iOS on windo... Read more
Null reference on empty NetworkBehaviour.Awake method
To reproduce: 1. Open attached project 2. Open the scene "OfflineScene" 3. Play it 4. Press "LAN Host" Reproduced on: 5.1.4f1, 5.2.... Read more
[GearVR] Application.CaptureScreenshot saves black image
Steps to reproduce: 1) Download attached project 'case_794736-ScreenShotPizzas.zip' and open in Unity Note: Make sure you downloade... Read more
Android HDR pixel format problem
On Android the attached Graphics Test fails to read pixels from ARGBFloat RT, perform math to drive color component values into HDR ... Read more
Game sounds are not muted while Unity Ad is playing
To reproduce: 1. Open attached project 2. Press "Refresh access" in Services tab 3. Play the scene "UnityAdsExample.unity" 4. Wait u... Read more
GUIView::OnInputEvent editor crash caused by assets that interfere betwe...
Repro steps: 1. Open "BossWaveReborn.zip" project Stack trace: GUIView::OnInputEvent Note: Crash caused by "Rainbow Folders" and... Read more
DownloadHandlerAssetBundle.isDone is never set to true
To reproduce: 1. Open attached project 2. Play the scene "Main" 3. Press the button "HANDLER_ISDONE" Notice that the console prints ... Read more
[EditorTestsRunner] More than one entry with same name appears if start ...
If there are namespaces that start with same part in both first-pass and regular assembly, there will be two entries in Editor Tests... Read more
Assets first placed in StreamingAssets and then moved to Resources need...
How to reproduce: 1. Open the project 2. Open TextAssetBug scene 3. Drag file from StreamingAssets to Resources 4 Try to move dragge... Read more
Animation Mirror option adds 0.5 Cycle Offset when Root Motion is enabled
How to reproduce: 1. Open the attached project 2. Open main scene 3. Open Animator Window 4. Click Punch there 5. Check Mirror to pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow